![]() ![]() Each job will not only net you EXP to level up your character, but it will also grant EXP to your individual stats, which will jump up massively if you can manage to level them up. You don’t actually do these jobs, however, you just select them from a menu and your character instantly does them while time jumps forward another half day.Įven though you’re just selecting options from a menu, there’s a surprising amount of strategy that goes into how you live your work life. The bulk of your experience will be spent picking up various jobs for your character to complete, such as waiting tables at the local tavern or culling the tiger population that is attacking merchants. ![]() This isn’t to say this makes it a poor game overall, but it does require a certain adjustment of expectations to get the most out of it. The gameplay in Various Daylife is a little bizarre, and it often feels like a JRPG that’s been stripped down to the absolute minimum. You’ll find with time that each of your party members has much more to their personality than the stock tropes they fulfill may indicate, and this more character-focused direction for the plot ultimately proves to be satisfying. Another example is a jolly warrior who recounts his experience of forming a ‘found family’ for himself after being alone for so long. One example is of a priest who struggles with a drinking addiction because of the weight he feels from being the listening ear for members of his beleaguered congregation. Spending time with your allies in events not unlike Persona’s social links will progress those characters’ individual stories and fill you in more on their histories. The narrative, then, is not defined by a larger plotline as such rather, it’s the mosaic of smaller intersecting stories that comprises the bulk of the Various Daylife experience. To help in the effort of expanding the city, your character joins an expedition team and begins fulfilling various odd jobs between excursions, making friends and allies along the way. As part of an ongoing colonization effort, Erebia is full of opportunity and promise, and there is still quite a bit of untamed land and mysteries beyond the city's borders. ![]() The story of Various Daylife begins with your character arriving in the city of Erebia on a new continent. Offering up a bite-sized take on the kind of gameplay that catapulted titles like Bravely Default and Octopath Traveler to success, Various Daylife proves itself to be a decently fun experience, but it also demonstrates that the phrase “less is more” applies to playtime, too. After an initial exclusive launch on the Apple Arcade subscription service, this new, low-key RPG from Team Asano has made the jump to Switch for the low (but still kinda high…) price of thirty bucks. Triangle Strategy already felt like it was pushing the limits, but we’ve now been graced with the delightful Various Daylife. Captured on Nintendo Switch (Handheld/Undocked)Īt this point, it seems almost certain that Square Enix is using an AI to randomly generate new titles in its “Underlined Serif Title” RPG series. ![]()
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